Darkfall differs from any other MMO games. A short time with EverQuest will prepare you for some challenging MMO experience.
The creators of Darkfall firstly throw you into a world filled with a few simple instructions--basically a multi-step dictations, then you are set free to explore the vast continents. First logging in will bring a totally fresh feeling, and if you are not prepared or at least slightly involved in the world of Darkfall, you may suffer a rough deginning experience.
Then in battle if you die, you would lose all of your eqipment, and all your loot as well. Then anyone happens to pass by and click on your tombstone would get all your items. It is fair though, unless you have a huge stock in your bag.
Darkfall is not simply a questing game in which grinding out quests from NPCs is inevitable. On the contrary, Darkfall is much more like games such as EVE Online. The goal is not determined by several participants. Your own actions distinguish yourself in the world of Darkfall.
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