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Stuffs to improve close combat

Stunt pool bar can be implemented to improve close combat. In addition to this, other stuff such as numbers can be balanced. Personally, I think melee special attacks are a little clumsy to use. Occasionally, an extra delay is in need prior to attack, and this is done to make sure that they have been selected to negate their effectiveness. In view of that, I believe that a player is able to activate a special attack during an attack to get ready for the last special attack activated at the end of the current attack.
In addition, parry is also to be activated during the period of attack. A player can start parrying right at the end of the current attack.
 



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